tactile graphics : emerging methodologies
There is a (now) widely recognised tendency within contemporary Graphic Design towards the production of work that intentionally asserts its off-screen condition, placing itself in the context of a fully rounded three-dimensional world of the maker and his/her creative process. From the textile assemblages of Lizzie Finn to the embroidered newspapers of Karen Reimer, Graphic Designers are actively generating artefacts that, initially at least, resolutely occupy the time and space of hand-rendered production. They emerge as objects of design, which are then made ready for contemporary cultures of consumption. As the work of Julien Vallée testifies, they are invariably transposed into slick imagery, transformed from highly structured paper installations, in this instance, into book jacket designs (for Hubner & Klanten 2007) and/or tele-visual stings (for MTV).
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