Archive for the 'design' Category
Designers and producers have forgotten that the production of graphic material is crucial in the construction of global and local identities.
Unfortunately, Graphic design has generally quite unappreciated impacts upon many significant areas of social and cultural life. Graphic Design as a profession has been regarded as inferior compared to other design practices, such as Industrial Design or Interior Design. It has been affected by the conceptions of low and high art and usually compared with the fine arts and applied arts modifying its purposes. Also, technology has created liminal zones around the role of the designer generating perceptions around the passive voice of Graphic Design. The latter may be motivated by the fact that many of the visuals produced with commercial purposes are not created by Graphic Design professionals, but for those called ‘computer drivers’ who are limited to follow ‘client instructions’.
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‘It’s a fitting congruity that the simplest way to guage Facebook’s current woes comes via that other unchallenged behemoth of the internet, Google. Type “How do I…” into the search engine and one of the first suggestions it comes up with continues: “delete my Facebook account?” Yesterday it was the ninth top-ranked search term, bringing more than 18m results.’
(The Guardian May 2010)
I am surely not alone in my frustrated, possibly futile, attempts to fulfill the ever-increasing number of occasions when I must remember a code number, password or some other form of identity. Recording these accumulating means of access and their supposed prevention is an option but universally we are advised against doing so. This advice appears to be generally accepted for in both the public media and our daily conversation there is clear evidence of a continuing commitment to some kind of boundary between the public and the private. But in our already densely digitalised age is this still a tenable position? If so, where do we draw the dividing line?
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Design culture is being transformed by collaborative practices and hybrid media forms which allow for instant feedback from user to provider, user to user and practice to practice.
In our book ‘Limited Language: Rewriting Design: Responding to a feedback culture
‘ we explore how these processes inform writing on design and how we engage with digital technology as a creative catalyst. Readers can become writers, articles provide starting points for new ideas and the immersive capabilities of the Web are used to provide a platform for design thinking.
Rewriting design in this way corrupts the boundaries between practices and so themes are explored across design, architecture, art and sonic cultures. The book – like this site – is aimed at practitioners, critics, historians and students alike, as all of these have contributed to the Limited Language project over the years.
“This is a rare book about design that embraces ideas with as much enthusiasm as objects. It illustrates its premise by showing feedback culture in action. If you find yourself wanting to join in the dialogue with thoughts of your own – and you will – their website is ready and waiting.” – “Rick Poynor”
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