Archive for the 'sound' Category
Sound has an amorphous quality about it that when coupled with the word ‘art’ presents a very real and immediate problem in terms of presentation in a gallery space. In its pure, unfiltered form sound has no tangible boundaries. It just is. Means used to create, capture, and transmit it often become the unwitting focus in presentations of sound-based works. Installation art approaches can engage audiences in active participation with the listening elements of the work. Yet, often, in the journey from sound to sound art, visual representations become more the focus. How can we take attention away from the vehicles, trappings or visual representations of sound and place it back where it belongs?
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Somewhat late in the day, in reference to an earlier post on Limited Language, “After Digital” [April 2005]…
The posting points to the assumption, which in some respects is fairly entrenched already, that we have the hang of digital media, we can sit down, put our feet up in front of the widescreen, its freeview box and broadband access, and work out what our options are. [In the last 12 months, broadband and blog sites have made one’s relationship with “the digital world out there” much more effortless - one quickly forgets how 56K dial-up used to limit one’s range. Graphic Design has once again become a hot discussion point - what’s it all about? - but the discourse is mostly refereed by those that were there the last time round. Here we go again.]
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Sight and hearing are arguably the two most powerful human senses with which we understand and navigate through our world – whether it is the simple relationship between a green flashing man, and an audio beeping at a pedestrian crossing or the more complex emotions we might feel when watching a movie – where the ‘tragic’ break-up is accompanied by a symphonic cascade of violin strings. Sound and image when harnessed by design becomes a powerful partnership which, either can impart life saving information, manipulate emotions or be empathetic to any given experience – concert lighting, movie soundtracks, audio navigation systems all draw upon long held traditions or relationships to how we see and how we hear.
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