Slow Times…
Being modern has long been associated with speed. In the 1920s the leader of the Futurist’s art movement, Marinetti, asked his fellow Italians to stop eating pasta as it would slow them down. Later, Le Corbusier would comment that a modern city was a city built for speed.
Latterly, the architect/theorist Paul Virilio has written about ‘Dromotology’ which, rudimentarily, is the study of speed. Part of his investigation is the differences between the digital and analogue world – the digital is screen-centred whilst the analogue is more analogous to a human, or natural, 24 hr cycle. We were reminded of Virilio’s distinction when someone, who was going away for a long weekend, recently told us she had Googled ‘cheap places to eat in Athens.’ Google returned over 1000 suggestions in a second. ‘But I am only going for the weekend’ she bemoaned. This is a dilemma we increasingly face everyday – the instancy of digital screen-based time changes the way we experience the world. This is information at such a velocity, exacerbated by a lack of filtering or reflection, that we loose our more fragile, day-to-day, bodily experience; which helps us make sense of things and is so often lost in navigating the digital world.
One reaction to this process of speeding up is slowing down. A slow food movement began nearly 20 years ago in Italy as a reaction against speed and the accompanying globalization which follows (Virilio sees that one effect of speed is geographical contraction). This movement has spread across Europe and has influenced other areas – we now have slow architecture too.
How, if at all, does this manifest in design – a profession now synonymous with screen-based culture?
Ironically, it was whilst surfing the net that we came across one possible example of ‘slow design’…Post Secrets.com is a site which asks you to give up your secrets to be posted on the site. The idea is not a new one as there are many confessional sites with varying amounts of vitriol. What struck us as key to the way the site engages you was the way you submitted your secrets. Rather than the instancy of traditional digital blogs (which lend themselves to a more instant outlet of emotion “xxx is a shit” etc.), you are asked to produce a card, 6”x 4”, and to post it in. Only then is it scanned and posted on the site. Here, we see a blending time, where the digital is counter-balanced with the temporal/analogue requirements of producing the card. It is the act of ‘design’, here, which makes this a reflective, rather than a reactive or instant response “click here”.
Is there, in this, an embryonic notion of slow design? We would like to propose this blog as a platform to create a manifesto of sorts…
Proclamation one…
This is an excellent idea. Charles Eames when asked /what are the boundaries of design? replied / What are the boundaries of problems?/. This challanging position is often forgotten, especially in graphic design. I think the first proclamation should be - does it really need doing?
/Joe D 10/06/2005